![Kinect for windows sdk Kinect for windows sdk](/uploads/1/2/5/7/125763395/104129487.png)
Made At TechShop.
Do you have an Xbox kinect laying around? Well get ready because today's your lucky 3D printing Day!
Goal: To Make a 3D scan of a person for easy printing at Techshop. I am going to demonstrate using a free version of Skanect and the Pro Version. With the pro version you will easily be able to print using one of Techshops Makerbot 3D printers. With the free version you can use the online printing service Sculpteo
What you will need.
Skanect for Mac or Windows. Here http://skanect.manctl.com/download/
360 degree swivel chair, best = bar stool
Apple computer with 1 available USB port Xbox(version) Kinect & Power Adapter (adapter here = Amazon )
OSX 10.8+ (Must have the right Kinect Version, the Kinect for Windows will not work).
OR
A Windows 7PC with 2GB of RAM and NVIDIA GTX 560 of higher. With a Asus / Primesense Xtion Pro Live Stereoscopic sensor or an Xbox Kinect for Windows / Xbox 360 + Kinect for Windows SDK.
For this tutorial we will be focusing on using a mac; however, the processes is almost identical on the PC.
Do you have an Xbox kinect laying around? Well get ready because today's your lucky 3D printing Day!
Goal: To Make a 3D scan of a person for easy printing at Techshop. I am going to demonstrate using a free version of Skanect and the Pro Version. With the pro version you will easily be able to print using one of Techshops Makerbot 3D printers. With the free version you can use the online printing service Sculpteo
What you will need.
Skanect for Mac or Windows. Here http://skanect.manctl.com/download/
360 degree swivel chair, best = bar stool
Apple computer with 1 available USB port Xbox(version) Kinect & Power Adapter (adapter here = Amazon )
OSX 10.8+ (Must have the right Kinect Version, the Kinect for Windows will not work).
OR
A Windows 7PC with 2GB of RAM and NVIDIA GTX 560 of higher. With a Asus / Primesense Xtion Pro Live Stereoscopic sensor or an Xbox Kinect for Windows / Xbox 360 + Kinect for Windows SDK.
For this tutorial we will be focusing on using a mac; however, the processes is almost identical on the PC.
For quite some time now OS X users haven’t been able to use the Kinect for XBox 360 sensor with much success. There are two issues with the sensor: The 1473 model has a bug in its firmware which our currently used sensor driver couldn’t handle, and OS X El Capitan updated the operating system’s USB device handling in some drastic ways. I have tried to connect Xbox One Kinect through adapter to the MacBook Retina Pro 15' Mid 2012 and MacBook Air 13' Mid 2013. Both have Windows 8.1 with Update installed on BootCamp and both receive two following warnings from Verifier.